Controls
Sign in to change your controls.
Crew station
Controls
These follow your account, not this device. Change them here and every computer you sign in on drives the same way. The same controls open over the game itself: press O, or the cog under the map.
Sound
Engines, guns and explosionsEvery sound in the game is made in your browser — nothing is downloaded. Each tank within earshot runs its own engine note off its own speed and chassis, so a Juggernaut labouring up a street and a Raptor going past at full tilt do not sound remotely alike, and the turbo puts a whine over the top of either. Guns have their own voices and an explosion is as big as its splash.
Volume
how loud, against everything else on the deviceA browser will not make a sound until you have pressed something on the page, so the game starts its audio on the Deploy press rather than when it loads. That is the browser's rule, not ours.
Hit marker
The glow that shows which way a hit came fromControl positions
Drag the readouts where you want themOpens the game screen with every readout framed: armour and charge, your guns, your modules, the settings cog and the battle log. Drag each one where you want it and press Lock in place. The layout is saved to your account, so it is the same on every device you sign in on, scaled to fit the screen.
Direction
Which way is whichAim assist
Computer-assisted targeting, off by defaultKeys
Tap a key to drop it, + to add oneAn action with no keys at all is allowed, if there is one you never want to press by accident. Ctrl, Alt, Tab, Esc and Enter cannot be bound, and neither can Shift — it is the Rocket Booster's default, and Reset to defaults is the only way to put it back. Three keys per action is the limit.
Mouse
Pick what each button doesEvery button and the wheel can do anything a key can. The mouse only works in the game once you have clicked the battlefield to take it. On an iPad trackpad a click is the left button, a two-finger click the right one, and a two-finger swipe the wheel.